HK and Cult Film News's Fan Box

Tuesday, February 24, 2009

Dead Rising: Chop Till You Drop Ships Today

CAPCOM® SHIPS DEAD RISINGTM: CHOP TILL YOU DROP

Wii Gamers Get Their Own Taste of Zombie-laden Insanity with Humor, Hordes of the Undead and a Variety of Weapons at the Player's Disposal

SAN MATEO, Calif. — February 24, 2009 — Capcom®, a leading worldwide developer and publisher of video games, is pleased to announce that Dead Rising™: Chop Till You Drop ships today for the Wii™ home video game system. Taking advantage of the same proven technology that brought Resident Evil® 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more intuitive and interactive experience as players use the Wii Remote™ to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.

Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but turns out to be anything but. A true struggle to survive the endless stream of enemies, players luckily have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.

Dead Rising: Chop Till You Drop’s campy humor delivers welcome relief to players as they battle against an incessant tide of zombies and challenging bosses. Intense moments will give way to hilarious interludes as players get a kick out of dressing Frank up in a variety of comedic costumes and taking on the undead hordes with an impressive variety of improvised and sometimes highly ineffective weapons such as a toy sword or football.

The game is split into a series of individual cases all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player’s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.
Share/Save/Bookmark

No comments: