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Monday, August 17, 2026

GHOST HUNTERS INTERNATIONAL SEASON ONE: PART 1 -- DVD Review by Porfle



Originally posted on 5/20/10



I get scared walking down the dark hallway to my bathroom at night...especially after I've been watching something scary on TV.  So, needless to say, I only watched SyFy's GHOST HUNTERS INTERNATIONAL SEASON ONE: PART 1 in the daytime.  At first, anyway.  Eventually I got to where I was watching it later and later at night.  Not that it isn't spooky, because it is, but it isn't freak-me-out spooky.

This show is a spin-off of SyFy's "Ghost Hunters", and, according to some fan comments I've read, the new team is comprised largely of rejects from that and other shows.  I can only go by what I've seen here but in some cases I wouldn't doubt it.  (More on this later.)  Unlike the USA-bound "Ghost Hunters", the international version takes us to some truly fascinating locations around the world, where the supposed hauntings can date back several centuries.  This set focuses largely on the UK, in addition to scenic places such as Romania, Germany, and New Zealand, where the team gets to nose around in an awe-inspiring assortment of gloomy castles, citadels, and other medieval haunts.

After establishing the ghostly history of a location and setting up their equipment in the most likely spots, it's "lights out."  Imagine going to some of the scariest places on earth and creeping around in the dark all night, actually trying to wake the dead--I kept thinking, "What the hell's wrong with these people?  Are they nuts or what?"  There's a definite vicarious thrill to watching such a thing, imagining how it would feel to be chasing ghosts in Frankenstein's castle or hearing the growl of a devil dog in some pitch-black subterranean dungeon. 


Team leader Robb seems capable and level-headed enough, though a little humor-challenged and stiff.  Second lead investigator Andy refers to himself as the main debunker for the group, and due to his small size is often called upon to climb around precarious places or shinny through creepy crawlspaces with an admirable willingness.  In addition to coordinating the missions, these two meet with the caretakers of each location they explore and present them with the "evidence", or lack thereof, that they gather along with their pronouncement of whether or not a convincing case has been made for an actual paranormal presence.  (Those with a financial interest in the location's tourist-appeal are often visibly disappointed by a negative finding.)

The fact that Robb and Andy are as intent on discerning logical explanations for various anomalies as they are in declaring them "paranormal" adds to the show's credibility.  In one episode, the mysterious recurring aromas of cigar smoke and port wine are discovered by a hair-dryer-wielding Andy to be emanating from the furniture itself whenever it's warmed by the sun.  Strange noises, lights, and other unexplained events are often determined to be caused by any number of mundane things.  Entire segments of GHI, in fact, can consist more of debunking ghosts than encountering them, which some viewers may find boring despite the show's efforts to squeeze dramatic moments out of every creak, bump, shadow, chilly draft, tingly feeling, etc. 

Science guy Barry, an outgoing Irishman with a really bad soul patch, heads up the evidence evaluations.  He also tends to display the classic "feets don't fail me now" reaction to sudden ghostly activity.  Bantam rooster Brian is the "tech guy" in charge of the equipment, but his most notable trait is his confrontational style when dealing with spirits.  During their investigation of an opera house in New Zealand in which the architect is said to have committed suicide, Brian struts around like a twitchy street punk while shouting things like "Your theater sucks!"  I'm thinking that this may be one of the reasons Brian disappears from the show somewhere around episode nine.  His gangly, spikey-haired replacement, Dustin, known for wearing his visor cap upside-down and backwards, tends toward the dorky side but is less abrasive.


Case manager and local-history researcher Donna takes the opposite approach, settling in and spending forever gently and patiently asking questions such as "Do you like to knit or crochet?" to potential entities.  In one episode, this drives the jumpier and less-patient team member Shannon to fake Donna out by reaching around and banging on the wall behind her, leading to the show's first really classic "reality TV-drama" moment--Donna complains to Robb about Shannon's frivolous lack of devotion to their solemn mission and bad blood forms between the two which won't be resolved.  After a couple more episodes in which she clearly appears uncomfortable to be there, Shannon disappears from the show, leaving a triumphant Donna as Queen Bee until an unfortunate reoccurrence of Crohn's disease forces her to drop out.

While the team gathers reams of footage from both video and heat-sensitive cameras, we see little or nothing of the shadowy forms that often have them bug-eyed and breathless.  Most of the evidence comes from their ultra-sensitive sound recorders, which sometimes pick up what could be interpreted as human speech in response to their repetitive questions.  Occasionally a digital photo will reveal something that resembles a face if you use your imagination (which the team tends to do).  Needless to say, watching actual paranormal investigators methodically going about their jobs ain't quite the same as it is in POLTERGEIST.

Little in the way of conclusive evidence is ever found, although it's fun to watch the ghost hunters' reactions to what they call "personal experiences" such as being touched or hearing disembodied footsteps.  (The night-vision camera, which makes them all look like goggle-eyed albinos, gives everything an added element of eerieness as well.)  And the historic locations themselves, including the actual castle in which much of the silent horror classic NOSFERATU was filmed, are fascinating to explore under such ominous conditions.


The 3-disc DVD set from Image Entertainment has an aspect ratio of 1.33:1 with Dolby Digital stereo.  Discs one and two contain four episodes apiece, while disc three has the remaining three episodes and over an hour's worth of deleted and extended scenes.  The packaging is a tad inconvenient, as the discs are stacked on one hub and secured in place by a removable screw.  There are no subtitles or closed-captioning.

Hardier souls who laugh at the thought of ghosts and go traipsing around in dark, spooky places as though it were nothing will probably regard all of this with a derisive chuckle while simply enjoying the scenery.  But if the very idea of real-life hauntings chills your blood as it does mine, then GHOST HUNTERS INTERNATIONAL SEASON ONE: PART 1 should give you a pretty hefty case of the creeps. 

 
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Sunday, August 16, 2026

The 3 Thugs Batman Slugs In Show Opening ("BATMAN" 1966) (video)




In the show's famous opening...

...we see an advancing horde of hoodlums headed for harm...

...which includes Joker, Penguin, and even Catwoman.

But we barely get to see the first three thugs...

...who act as point guard and get slugged first.

The first one looks surprised. "What the--Batman!"

The second is ready to riddle Robin with bullets.

And the third just seems to be courting a K.O.

Which Batman avidly administers.


I neither own nor claim any rights to this material.  Just having some fun with it.  Thanks for watching!


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Saturday, August 15, 2026

DEFYING GRAVITY: THE COMPLETE FIRST SEASON -- DVD Review by Porfle


Originally posted on 1/21/10

 

When I first heard of DEFYING GRAVITY: THE COMPLETE FIRST SEASON (2009), I wondered--how in the world could a sci-fi show with such a great premise get cancelled during its first season? After seeing all that there is of the show--and, apparently, all there ever will be--I'm at a loss to explain why the hell it didn't catch on with viewers.

Creator James Parriott's premise is pretty intriguing, with a crew of four men and four women embarking on a trip around the solar system in the Antares, a massive ship that looks like an updated version of the "Discovery" in 2001: A SPACE ODYSSEY. The plan is for them to touch down on seven planets during their journey, but what they don't know yet is that they'll also be seeking a number of mysterious glowing, living objects that have suddenly started communicating with a similar object found on Earth, known as "Beta." The initial attempt by the International Space Organization (ISO) to retrieve the first object, "Alpha", from Mars resulted in a failed mission and two stranded astronauts.

Maddux Donner (Ron Livingston, OFFICE SPACE, "Band of Brothers") and Ted Shaw (Malik Yoba), two surviving astronauts from the ill-fated Mars mission, find themselves among the Antares crew because Beta seems to want them there. Beta, in fact, appears to be pretty much in charge of everything, exerting its influence to manipulate the crew selection process and every step of the voyage later on. While in deep space, certain crewmembers begin having bizarre hallucinations based on traumatic incidents in their past. The closer they get to their first destination, Venus, the more Beta seems to be wielding total control over the mission's outcome as the beleaguered astronauts try to deal with situations that increasingly make no sense.


Each of the series' thirteen episodes shifts from the present mission to past incidents from the grueling selection and training process, with the subplots complimenting each other according to various themes. What I initially feared would be a bunch of contrived soap opera nonsense turned out to be rich character interaction that contributes to the emotional impact of the overall story arc. (Much of it is still soap opera, but damn good soap opera.)

Romantic entanglements and other dramatic developments have meaning beyond the usual titillation; the astronauts and their Earthbound allies, including two married couples separated by millions of miles, are portrayed as believable three-dimensional characters that we get to know and whose interactions we care about. In particular, veteran astronaut Donner and fresh-faced hopeful Zoe Barnes (the beautiful Laura Harris of SyFy's MERLIN AND THE BOOK OF BEASTS) have a complicated and increasingly touching relationship that becomes the emotional core of the entire season.


As sci-fi, DEFYING GRAVITY is a fascinating and plausible extrapolation of where the space program might be in fifty years, with beautiful set design and special effects that are both convincing and awe-inspiring. The premise--a mysterious alien race seemingly leaving guideposts for an evolving human race to follow to the stars--is reminiscent of 2001, but without the pessimistic outlook or the robotic humans who appear to have reached an evolutionary dead-end. And while the metaphysical stuff is consistently compelling, the show could exist without it as a straight, non-fantastical view of the future of space exploration. The way these two sensibilities are skillfully intertwined makes for some riveting viewing.

The show has a large cast and all are very good in their roles. Livingston makes a great flawed hero, with Harris endlessly appealing as Zoe. Other crewmembers include: Jen Crane (Christina Cox), a biologist whose husband was removed from the crew at the last minute; Nadia Schilling (Florentine Lahme), the hot-blooded German pilot who can't keep her hands off Donner; Steve Wassenfelder (Dylan Taylor), a clumsy, overweight physicist with no idea why Beta wants him on the mission; Dr. Evram Mintz (Eyal Podell), ship's doctor and psychologist whose old war wounds run deep; and Paula Morales (Paula Garcés), the landing vehicle pilot who finds her faith in God tested as the mission grows more and more bizarre.

The cast also features several key characters on Earth too numerous to mention, including duplicitous mission control chief Goss (Andrew Airlie) and Karen LeBlanc as Eve Weller-Shaw, the woman who first discovered Beta and remains inextricably linked to it.

Everyday life on the Antares is depicted in realistic fashion while the increasingly supernatural elements become downright creepy at times. SPFX are consistently convincing. The season climaxes with the Venus landing and its potentially disastrous outcome as the landing vehicle touches down far beyond safe walking distance to the "object" while one crewmember, driven by what seems to be yet another baffling hallucination, embarks on a suicidal course of action. The last moments of this episode--and thus the series itself--are quite moving. But the voyage is far from over and there are many loose ends, which is frustrating.

The four-disc DVD set from 20th-Century Fox is in 1.78:1 widescreen with English Dolby Digital 5.1 sound and English, French, and Spanish subtitles. The eight episodes that were actually aired are followed by the five unaired ones (I still can't believe this show got whacked mid-season). Disc four's extras include the featurette "Mission Accomplished--A Look at 'Defying Gravity'", several deleted scenes, and a photo slide show.

Really good TV sci-fi like this doesn't come along every day, and the fact that there will be no more episodes of this outstanding series is highly regrettable. Would it have maintained such a high level of interest as the story developed further during the rest of their six-year mission? I guess we'll never know. DEFYING GRAVITY: THE COMPLETE FIRST SEASON is a richly rewarding blend of soap opera and sensawunda, and it left me wanting more.
 

 


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Friday, August 14, 2026

GHOST HUNTERS ACADEMY -- DVD Review by Porfle





Originally posted on 1/17/13



My first experience with this franchise was the DVD set "Ghost Hunters International Season One: Part 1", which was pleasant enough except that in the first few episodes it looked like they were aiming to include the usual reality TV-type interpersonal intrigue, back-biting, etc. rather than straight ghost-hunting, which I feared would get old fast.  Thankfully, they dropped that angle early on.

Unfortunately, GHOST HUNTERS ACADEMY jumps into all that with both feet and wallows around in it.  Image Entertainment's 4-disc DVD collection of this two-season spin-off series (2009-10), which lasted for only twelve episodes, is the standard elimination-style competition (a la "Survivor") in which contestants for a spot on "Ghost Hunters" are not only evaluated for their performances after each session but goaded into revealing who they think should be given the axe at episode's end.

It's like "Ghost Hunters" with a mean streak, with host-instructors Steve Gonsalvez and Dave Tango--mere second stringers on the main show--coming off like a couple of bullying, know-it-all doofs who have suddenly been given too much authority.  They seem to thrive on putting the earnest, nervous contestants on the spot and making them sweat ("WHY did you place a camera where NO VISUAL ACTIVITY has been reported?  WHY?") or lavishly berating them for not performing to their own elevated standards. 

Familiar locations are revisited, such as Eastern State Penitentiary in Philadelphia, Shawshank Prison, the creepy Waverly Hills Sanatorium, Colorado's Stanley Hotel (the inspiration for Stephen King's "The Shining"), and, my favorite, the Buffalo Central Terminal where the indy horror flick PRISON OF THE PSYCHOTIC DAMNED was shot.  The investigations seem rather cursory this time, however--there's no reveal to the site's host, only a caustic evaluation by Steve and Tango of the contestants' grievous failings. 

In fact, it occurred to me somewhere around episode five or six that there hadn't been a single convincingly paranormal event in the entire series thus far, besides those in "Ghost Hunters" flashbacks.  The episode titles themselves tell the story, pointing out the emphasis on personal drama rather than eerie encounters: "Web of Deceit" (referring to one contestant's failure to disclose her psychic abilities), "The Honeymoon's Over", "Back to Basics", "Drama Queen", "The Blame Game", and so on. 

Episode seven introduces a new group of hopefuls and a slightly new format in response to what were probably less than stellar ratings.  TAPS (The Atlantic Paranormal Society) co-founder Jason Hewes comes on to help whip the show into shape and the "cadets" as they're called seem more down-to-business.  But the "Survivor" template is adhered to even more closely, with everyone dishing the dirt on everyone else as bad feelings and grudges are encouraged. 

This second stage of the series does seem to get a little more into the "spirit" of the investigations, so to speak--there seems to be a bit more paranormal hoo-hah going on in these episodes.  But there's also a lot of boring down time, with a giggling Steve and Tango playing practical jokes on the contestants that are ostensibly meant to "test" them but come off mainly as simple pranks of the kind that are an anathema to this kind of show.

It's almost disheartening to hear the contestants' interview segments in which they speak excitedly about joining the GH team and becoming bonafide paranormal investigators, only to see them get bogged down in this superficial show's uninteresting machinations.  (The fact that we already know the second season's winner--since he's a part of the regular "Ghost Hunters" team already--eliminates much of the show's suspense as well.)
 
The 4-disc DVD set from Image Entertainment is in 1.78:1 widescreen with Dolby stereo sound.  No subtitles.  Disc four consists of several deleted and expanded scenes. 

There's no joy or catharsis when the final winner of GHOST HUNTERS ACADEMY is announced, only the feeling that we've just been through a lot of unpleasant rigamarole for nothing.  With the lack of paranormal activity throughout most of these episodes, you also get the distinct impression that the spirits themselves didn't consider the series worth showing up for.

Buy it at Amazon.com

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Thursday, August 13, 2026

SHERLOCK -- DVD Review by Porfle


 

Originally posted on 2/23/22

 

For over a century, authors and filmmakers have been unable to resist rethinking, revising, and generally screwing around with Sir Arthur Conan Doyle's classic master detective Sherlock Holmes.  Even the silver screen's gold standard Holmes, Basil Rathbone, found himself transplanted from Victorian-era London into the middle of World War II in order to apply his peerless deductive skills toward fighting the Axis.  Over the years Holmes has met Sigmund Freud and Jack the Ripper, battled invading Martians, and exposed his private life for all to see.

While many of these updates are respectful of the original material, some are mere gimmicks designed to spoof or sensationalize.  But the three-part BBC-TV series SHERLOCK (2010), which places Holmes and the redoubtable Dr. John H. Watson squarely in the 21st century with the rest of us, is no gimmick.  Rather, it's an exhilarating opportunity for the celebrated sleuth and his loyal sidekick to engage a whole new world of mysteries.

Indeed, this Sherlock would fit comfortably into any time period.  He's not a fish out of water--his dynamic, self-contained character resists the need to be "updated" save for the modern detecting tools of which he readily avails himself.  Of course, he still has his violin, not to mention his problems with certain controlled substances.  The shag pipe has been replaced by nicotine patches, and instead of a journal, Watson records their adventures in his blog.
 


Holmes' rivalrous sibling Mycroft is here as well, now a member of the British government's inner circle and played very amusingly by Mark Gatiss.  Needless to say, the shadowy presence of a certain Moriarty hovers over it all.  Each episode is beautifully directed and shot, with inventive scene transitions and a fine musical score by David Arnold and Michael Price.  The scripts are replete with crackling dialogue and bits of business which convey the spirit of Doyle's original characters and stories in loving detail.  With all the familiar pieces falling into place in such a satisfying manner, SHERLOCK is a deep, delightful wallow in Holmesiana.

It took about half a minute for the wonderfully-named Benedict Cumberbatch to win me over as Holmes.  We first find him in the morgue, furiously laying into a corpse with a riding crop to assess the bruises.  Blithely unaware that a smitten attendant named Molly Hooper (Loo Brealey) is coming on to him, he responds to her timid invitation to coffee with a curt "Black, two sugars please, I'll be upstairs" before dashing off to the laboratory.  This leads directly to the fateful meeting between the two odd ducks, Holmes and Watson (Martin Freeman), both seeking a roommate as in the first chapter of the original Holmes novel, "A Study in Scarlet."  (This premiere episode is similarly titled "A Study in Pink.") 

Noticing Watson's crutch, the inquisitive Holmes asks, "Afganistan or Iraq?"  Watson, as in his initial incarnation, has been wounded both physically and mentally in the war and spends his days in therapy, but we get the feeling his unhappy life is about to get a lot more interesting.  "We don't know a single thing about each other," he says dubiously when Holmes takes it for granted that they'll be flatmates.
 

Fans know exactly what's coming next.  Our shared anticipation is rewarded when the droll, almost insanely perceptive Holmes casually reels off much of Watson's life story, based on simple observation, without missing a beat.  It's a marvelous scene, establishing his eccentric character beautifully with a few exquisite strokes.  Before long, both are ensconced in the familiar surroundings of 221B Baker Street, fussed over by their dear old landlady Mrs. Hudson (Una Stubbs).

"When the police are out of their depth, which is always, they consult me," he boasts when Detective Lastrade (Rupert Graves) of Scotland Yard summons him to the scene of a mysterious suicide.  Holmes invites Watson along as a medical consultant, thus beginning their grand collaboration.  A series of apparent self-poisonings has Scotland Yard baffled, and it's up to Holmes to figure out why unrelated Londoners are killing themselves with identical poison pills for no apparent reason.  This adventure will eventually lead him into a riveting battle of wits with the most unlikely of opponents.  

With a frustrated Lestrade constantly calling upon Holmes for help, the two bear a resemblance to Batman and Commissioner Gordon.  Which is fitting since, after all, Batman was partly based on Holmes in the first place.  (Maybe that's why the otherwise useless Robin was invented, to serve the Watson role of sounding board and appreciative audience to "the world's greatest detective.")

A clever convention that appears frequently is the use of floating text to show us not only what's popping up on various cell phones (Holmes prefers texting to talking) and other sources, but also lets us in on what's running through Holmes' mind as he riffles through various visual clues.  This way, he doesn't have to constantly explain everything to Watson for our benefit, and we get to see his thought processes in real time as he gathers and assesses information at lightning speed.

In the second episode, "The Blind Banker", Holmes sniffs out a racket involving stolen historical artifacts smuggled in from China and sold at auction.  When two of the smugglers are found dead in classic "locked room" scenarios, the killer's trail leads to a scary Chinese criminal cult that eventually gets their hands on our heroes.  While this episode gets slightly bogged down in procedure at times, there's plenty of exotic atmosphere, great character byplay, and a keenly suspenseful finale.



The third and last story of the season, "The Great Game", is an utter joy from start to finish.  It begins with Watson returning to the flat to find Holmes shooting bullets into the wall out of boredom, followed by that famous exchange in which Holmes reveals he doesn't know that the Earth goes round the sun.  Such information, he explains, isn't necessary in his work, and, in contemporary terms, he likens his brain to a hard drive from which all extraneous data must be deleted. 

The plot involves a mad bomber who communicates with Holmes through hostages who are wired with explosives and forced to read their captor's text messages aloud over the phone.  With only hours to solve each of the killer's mysterious puzzles and rescue the hostages one by one, the pace is frantic and the action non-stop, culminating in a final revelatory scene that should have Holmes fans in paroxysms of geek bliss. 

Do we ever get to see the big "M"?  Yes.  I won't go into detail, but the eventual face-to-face encounter between the world's greatest consulting detective and the world's greatest criminal mastermind is a sensational pay-off to all the build-up, and scintillating as hell.  (The words "You complete me" came to mind during their verbal sparring.)  It ends in a cliffhanger which, in a way, reminded me of a certain story called "The Final Problem."

The 2-disc DVD from Warner Home Video and BBC contains all three feature-length episodes (270 minutes total) in a 16:9 aspect ratio and Dolby Digital 5.1 stereo.  Subtitles are in English.  Episodes 1 and 3 contain cast and crew commentaries.  Other bonuses include a making-of featurette, "Unlocking Sherlock", and the original hour-long pilot which was later expanded and reshot to become "A Study in Pink."
 
Do I recommend SHERLOCK?  It's all I can do to keep from coming over to your house and forcing you to watch it with me.  This is intoxicating stuff for Holmes addicts, and I can't wait to see what's next.  In the words of the modern-day Sherlock: "The game is on!"


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